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Cool Parts! I just got the 1998 Happ Controls catalog. It is crammed full of neat parts that I want to try hooking up to my PSX and PC. I took photos of some parts that look especially easy to adapt - check 'em out! Sorry some pictures are a little fuzzy, but I used a QuickTake 200 digital camera - not a scanner.
This looks like it has a lot of potential. It could be wired for shift up/down in racing games, or could be used for weapon select or camera controls in some other games. If you don't want to get inside your joystick cabinet and fiddle with wires each time you want to reassign which button is activated by up/down, try this: Radio Shack has a 12-position rotary switch. Add two of those inside or on top of the cabinet, and rotate them to select what up & down on the shifter do. I would definitely rotate that switch with the Playstation off, though. The Happ part number for this controller is 50-8110-00, and it's $40.
This is a different type of joystick than the "Ultimate" stick I used. This "Perfect 360" joystick has optical detectors instead of switches. Theoretically it should be more durable and offer less resistance to movement. It certainly looks easy to wire. Essentially, this is a Happ Ultimate Joystick with the switch array replaced with the optical array, visible as the bottom-most module in the diagram above. The complete joystick is Happ part number 50-6083-00 ($34.95). If you already have a Happ Ultimate Joystick, you can order the optical array to replace your switches for $21.95, part number 95-6083-00. Reader Russel Gamboa tried using this part, here are his comments: I built a joystick for the psx using the 360. this works great for games that use open field walking, ex: resident evil but is horrible for fighting games ex: tekken, the diagonals are extremely precise and lots of fighting games use f,n,d,d/f movement and with this stick its nearly impossible to find the d/f. If anyone else uses this thing, email me and tell me what you think. |
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